hey all, we just pushed out an update where we reduced memory usage of FRHD in some browsers by +30% in some cases, this should improve performance for some players depending on your browser. last week iOS8 was released and we saw a huge negative performance hit on FRHD compared to iOS7 we are still looking into what contributed to the negative performance drop but pushed out some work arounds. outside of that we have been working on "Skip Track" for campaigns so that we can push in more tracks and not be overly concerned with players being blocked by difficult tracks. we hope to get that released next week along with some new campaign tracks. also, we will likely drop the price of uploading tracks to 200 coins as a test! keep the campaign submissions coming in!