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  • Contest Super Mario Maker Contest ft. Ness [Contest is Over]

    Discussion in 'Community challenges and contests!' started by Volund, Jul 4, 2023.

    Tags:
    1. OdysseusSupreme

      OdysseusSupreme Certified Slowpoke Elite Author Team Balloon Official Author

      Awarded Medals
      too tired ask me later
       
      Volund, pawflix, AfterImage and 4 others like this.
    2. Wayward

      Wayward Well-Known Member Team Balloon Official Author

      Figure I might as well give this a shot before I think rationally.
      Put me in coach
       
      Volund and Ness like this.
    3. RidingForever

      RidingForever Well-Known Member Official Author

      I'm sorry for your loss Mr Zycerak sir. I hope your life gets better for yeah
       
      TPlacella likes this.
    4. AfterImage

      AfterImage Well-Known Member Team Balloon Official Author

      Awarded Medals
      Goddamn for such a nastily small player base y’all seem to have the funnest parties. Thanks guys :giggle:
       
      Ness and Wayward like this.
    5. pawflix

      pawflix Well-Known Member Team Balloon Official Author

      In
       
      Ness, Volund, Wayward and 2 others like this.
    6. LabibZaydandy

      LabibZaydandy Well-Known Member Official Author

      Awarded Medals
      no way someone make this tool, im gonna try
      IN
       
      loge_0, Ness, Azgr00 and 2 others like this.
    7. extremonomia

      extremonomia Active Member Official Author

      Ness, pawflix and Volund like this.
    8. Baltic

      Baltic Member Team Blob Official Author

      Awarded Medals
      I’m gonna say in
       
      Ness, pawflix and Volund like this.
    9. wetsand

      wetsand Member Official Author

      i'm going to say in but im taking online classes this summer for more credit some im not sure if ill have time, ill do what i can
       
      Volund and Ness like this.
    10. G-raffe

      G-raffe giraffe Elite Author Team Balloon Official Author

      Awarded Medals
    11. qduhon

      qduhon Member Official Author

      Sounds fun to try something new. In
       
    12. moinotchubb

      moinotchubb Well-Known Member Team Blob Official Author

      Awarded Medals
      I might be in
       
      Azgr00, Ness and TPlacella like this.
    13. Drndemi

      Drndemi Well-Known Member VIP Official Author

      Awarded Medals
      Maybe, sound cool, not sure to have the time but count me in
       
    14. zwinxz

      zwinxz 乁(ツ)ㄏ VIP Team Truck Official Author

      Awarded Medals
      This sounds interesting
       
    15. Ness

      Ness Guest

      I'm excited about all the interest! I hope to see some awesome entries.

      got a little mock-up of another prize I'm working on for maybe top 10 entries, a SNES cartridge with your track's thumbnail as the game label:

      cart prototype.png
       
    16. 2a-89

      2a-89 Active Member Official Author

      In bishes
       
      pawflix, Volund and Ness like this.
    17. AfterImage

      AfterImage Well-Known Member Team Balloon Official Author

      Awarded Medals
      Eh fucj it I’ll waste another 100+ hours of my life tryna get something in (I’ll inevitably end up posting late)
       
      Volund, pawflix and Ness like this.
    18. dzemas

      dzemas Well-Known Member Official Author

    19. Ness

      Ness Guest

      here's a full tutorial on how to use the editors! it is not a requirement of the contest that you have to use these extra tools, but there are lots of cool features in these editors that can help you make a track.


      Super Mario Maker editor
      Dream Machine editor
      Sandman editor

      1. Select a level – when the contest begins, there will be a "Level 1" option, and that will be the starting code for your track. there is also a "Custom level" option that allows you paste in a trackcode. to import a trackcode from a file, use the "Import" button at the top right. the level is not affected by the eraser.

      2. Select an object – use the default objects, or use “Custom” to paste in your own object. to make custom objects, draw something in the FRHD editor and use that trackcode.

      3. Edit your object – use the keyboard shortcuts below to rotate and flip your objects. (you can also scale your objects in the Dream Machine editor)

      4. Place an object – choose the spot you want to place the objects with your cursor and left click to place it. you can also use ctrl + left click to more precisely place the object off the grid. (you can also hold right click to use the object brush in the Sandman editor)

      5. Erase an object – choose the Eraser button and left click to erase the full object, or use ctrl + left click to erase individual lines from the object. resize your eraser with the mouse wheel or "+" and "-".

      6. Move your camera – you can use shift + left click and drag to move the camera, shift and "+" to zoom in, shift and "-" to zoom out

      6. Export the track – click "Export" in the top-right corner to save your track with your objects added! and you can put that code into the FRHD editor to play and draw.

      here are some keyboard shortcuts for editing your objects:

      "R" - rotates object clockwise
      shift + "R" - rotates object counter-clockwise

      "F" - flips object horizontally
      shift + "F" - flips object vertically

      left click with object - place object
      ctrl + left click with object - place objects off the grid / more precisely

      left click with eraser - erase placed objects
      ctrl + left click with eraser - erase lines from placed objects

      shift + left click and drag to move camera
      shift + "+" - zoom in
      shift + "-" - zoom out

      Dream Machine exclusive shortcuts:

      "S" - increase object size
      shift + "S" - decrease object size

      ctrl + "R" - does more gradual rotation
      ctrl + "S" - does more gradual scaling

      Sandman exclusive shortcuts:

      right click with object - place object as a brush
      ctrl + right click with object - place objects as a brush off the grid / more precisely

      notes:

      if you use the "Custom level" option or the "Import" option, power-ups in that trackcode will not show up in this editor, but will still be in your exported code. power-ups in a "Custom" object will not be saved.

      the eraser only effects objects inserted in your current session, and does not effect levels or previously inserted objects.

      if you import a custom item and then use the eraser, when you press the "Custom" object button again, select "Cancel" and your item will reappear.

      Super Mario Maker note - holding ctrl while pressing export will add a smaller version of your level to the right of your original level. this can be used to simulate a mushroom powerup by placing teleports between the two sizes of your track, but this is tricky to do well.

      Sandman note - the grid size matches the height and width of your object, so your objects will tile correctly. and the editor automatically removes duplicated/overlapping lines of your placed objects, so no worries about double lines.

      if you guys have any more questions, feel free to ask them in this thread or in the discord.​
       
    20. AfterImage

      AfterImage Well-Known Member Team Balloon Official Author

      Awarded Medals
      Casually dropped the easiest pixel art tool in the history of freerider and thought Eli wouldn’t notice
       
      Elibloodthirst likes this.

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