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Contest Super Mario Maker Contest ft. Ness [Contest is Over]

Discussion in 'Community challenges and contests!' started by Volund, Jul 4, 2023.

  1. OdysseusSupreme

    OdysseusSupreme Certified Slowpoke Elite Author Team Balloon Official Author

    Awarded Medals
    too tired ask me later
     
    Volund, pawflix, AfterImage and 4 others like this.
  2. Wayward

    Wayward Well-Known Member Team Balloon Official Author

    Figure I might as well give this a shot before I think rationally.
    Put me in coach
     
    Volund and Ness like this.
  3. RidingForever

    RidingForever Well-Known Member Official Author

    I'm sorry for your loss Mr Zycerak sir. I hope your life gets better for yeah
     
    TPlacella likes this.
  4. AfterImage

    AfterImage Well-Known Member Team Balloon Official Author

    Awarded Medals
    Goddamn for such a nastily small player base y’all seem to have the funnest parties. Thanks guys :giggle:
     
    Ness and Wayward like this.
  5. pawflix

    pawflix Well-Known Member Team Balloon Official Author

    In
     
    Ness, Volund, Wayward and 2 others like this.
  6. LabibZaydandy

    LabibZaydandy Well-Known Member Official Author

    Awarded Medals
    no way someone make this tool, im gonna try
    IN
     
    loge_0, Ness, Azgr00 and 2 others like this.
  7. extremonomia

    extremonomia Active Member Official Author

    Ness, pawflix and Volund like this.
  8. Baltic

    Baltic Member Team Blob Official Author

    Awarded Medals
    I’m gonna say in
     
    Ness, pawflix and Volund like this.
  9. wetsand

    wetsand Member Official Author

    i'm going to say in but im taking online classes this summer for more credit some im not sure if ill have time, ill do what i can
     
    Volund and Ness like this.
  10. G-raffe

    G-raffe Cheese grater?... could be worse Elite Author Team Balloon Official Author

    Awarded Medals
  11. qduhon

    qduhon Member Official Author

    Sounds fun to try something new. In
     
  12. moinotchubb

    moinotchubb Well-Known Member Team Blob Official Author

    Awarded Medals
    I might be in
     
    Azgr00, Ness and TPlacella like this.
  13. Drndemi

    Drndemi Well-Known Member VIP Official Author

    Awarded Medals
    Maybe, sound cool, not sure to have the time but count me in
     
  14. zwinxz

    zwinxz 乁(ツ)ㄏ VIP Team Truck Official Author

    Awarded Medals
    This sounds interesting
     
  15. Ness

    Ness Guest

    I'm excited about all the interest! I hope to see some awesome entries.

    got a little mock-up of another prize I'm working on for maybe top 10 entries, a SNES cartridge with your track's thumbnail as the game label:

    cart prototype.png
     
  16. 2a-89

    2a-89 Active Member Official Author

    In bishes
     
    pawflix, Volund and Ness like this.
  17. AfterImage

    AfterImage Well-Known Member Team Balloon Official Author

    Awarded Medals
    Eh fucj it I’ll waste another 100+ hours of my life tryna get something in (I’ll inevitably end up posting late)
     
    Volund, pawflix and Ness like this.
  18. dzemas

    dzemas Well-Known Member Official Author

  19. Ness

    Ness Guest

    here's a full tutorial on how to use the editors! it is not a requirement of the contest that you have to use these extra tools, but there are lots of cool features in these editors that can help you make a track.

    how to use the editor (open)

    Super Mario Maker editor
    Dream Machine editor
    Sandman editor

    1. Select a level – when the contest begins, there will be a "Level 1" option, and that will be the starting code for your track. there is also a "Custom level" option that allows you paste in a trackcode. to import a trackcode from a file, use the "Import" button at the top right. the level is not affected by the eraser.

    2. Select an object – use the default objects, or use “Custom” to paste in your own object. to make custom objects, draw something in the FRHD editor and use that trackcode.

    3. Edit your object – use the keyboard shortcuts below to rotate and flip your objects. (you can also scale your objects in the Dream Machine editor)

    4. Place an object – choose the spot you want to place the objects with your cursor and left click to place it. you can also use ctrl + left click to more precisely place the object off the grid. (you can also hold right click to use the object brush in the Sandman editor)

    5. Erase an object – choose the Eraser button and left click to erase the full object, or use ctrl + left click to erase individual lines from the object. resize your eraser with the mouse wheel or "+" and "-".

    6. Move your camera – you can use shift + left click and drag to move the camera, shift and "+" to zoom in, shift and "-" to zoom out

    6. Export the track – click "Export" in the top-right corner to save your track with your objects added! and you can put that code into the FRHD editor to play and draw.

    here are some keyboard shortcuts for editing your objects:

    "R" - rotates object clockwise
    shift + "R" - rotates object counter-clockwise

    "F" - flips object horizontally
    shift + "F" - flips object vertically

    left click with object - place object
    ctrl + left click with object - place objects off the grid / more precisely

    left click with eraser - erase placed objects
    ctrl + left click with eraser - erase lines from placed objects

    shift + left click and drag to move camera
    shift + "+" - zoom in
    shift + "-" - zoom out

    Dream Machine exclusive shortcuts:

    "S" - increase object size
    shift + "S" - decrease object size

    ctrl + "R" - does more gradual rotation
    ctrl + "S" - does more gradual scaling

    Sandman exclusive shortcuts:

    right click with object - place object as a brush
    ctrl + right click with object - place objects as a brush off the grid / more precisely

    notes:

    if you use the "Custom level" option or the "Import" option, power-ups in that trackcode will not show up in this editor, but will still be in your exported code. power-ups in a "Custom" object will not be saved.

    the eraser only effects objects inserted in your current session, and does not effect levels or previously inserted objects.

    if you import a custom item and then use the eraser, when you press the "Custom" object button again, select "Cancel" and your item will reappear.

    Super Mario Maker note - holding ctrl while pressing export will add a smaller version of your level to the right of your original level. this can be used to simulate a mushroom powerup by placing teleports between the two sizes of your track, but this is tricky to do well.

    Sandman note - the grid size matches the height and width of your object, so your objects will tile correctly. and the editor automatically removes duplicated/overlapping lines of your placed objects, so no worries about double lines.

    if you guys have any more questions, feel free to ask them in this thread or in the discord.​
     
  20. AfterImage

    AfterImage Well-Known Member Team Balloon Official Author

    Awarded Medals
    Casually dropped the easiest pixel art tool in the history of freerider and thought Eli wouldn’t notice
     
    Elibloodthirst likes this.

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