So I played it for a while yesterday to procrastinate from homework and there were a few little issues. 1. There's still the issue of not being able to scroll more than one line at a time in the track stats 2. Little lag spike when you beat a level. Maybe it's loading the "Track complete" message to ram, but something is causing a little lag spike. 3. The loading circle for tracks freezes, doesn't look really good. 4. I've been getting strange ads. I got one for ... body part ... enlargement, and one for cremation planning.
spruce I knew someone would say that. I got accused of the same thing when I talked about the CR ads back in the day. Remember those?
#1 - that is likely by design, we can look at revising that. #2 - will look into it #3 - the loading spinner when track is loading? #4 - we let our 3rd party ad provider to make sure sensitive content is disabled - let us know if you keep seeing unsuitable ads. Note on ads: if you watch the "rewarded video ads" you should get 10 plays without seeing an ad - right now that only works if you are watching rewarded videos from the start, we need to tweak it so that if you watch an ad (no matter the number of plays you are currently at) you will get 10 ad free plays.
I found a problem When you get in the game there is no music you have to turn music off then back on for it to work I'll if I find something else I'll tell you
I'd really like to try the beta me and all my friends play freerider everyday. I have a Samsung Galaxy Tab a6 and a iPhone 5 and a iPad Pro. Char
Don't worry we will be pushing it to Android. We want to get it out on iOS, work out any issues / direction based on initial play. We really want to get online account (to create a new account on FRHD.com or link with existing), to save progress of mobile cross device so that will likely be one of the next things to go in and may be setup before we get to Android.