pretty sure wave was joking, but yeah, a lot of the trial detail came before I had started to try and develop my own style. I had used a bunch of different tracks as references, and such (yes, even R3). but above the trial is where I had begun trying to draw w/o references (ie. background, serpent tunnel, clouds and dragons). but thanks for the feedback, i'll keep it in mind as i continue drawing
To be honest it's really well done but it looks just like every single track i've seen in the past two months, just on a larger scale. Not to complain or anything but most elements are copied from other tracks and thrown together. I think we need to re-evaluate what makes a track feature worthy if in your eyes it's just 'well it meets the standard.' It should either exceed the standard or bring something unique to the table, tbh.
Not to mention you're a phenomenal growing artist with lots of potential. Just try to break the barrier a bit, your work is almost the exact same as many others.
I strongly suggest all of Pro_Rider_Legend's tracks should be featured. They have incredible detail and you can see the effort in each track.
He's saying that the ratio of track quality to size isn't worthy of a feature. Omen has insanely good quality.
It's along the right lines but not good enough for a feature. Add trees in the background to the forest and extend it to twice as long then maybe
Why are you throwing it out here, in the suggest a featured track thread, if you know it isn't feature worthy?