Round 2 Rankings
1st. http://www.freeriderhd.com/t/223005-empire-falls mR..A 10/10 points
*pssst's pick***Ness's pick** ***Maple's Pick***
Maple: Outstanding effort! Not much to say towards track as the track is excellent in utilizing the detail work you've done. A bit confusing at first but to manage a track with some 3d is impressive. Also a nice achievement to see no evident brush work involved in the detailing of the track. Detail-wise, it is above average; the strength of this track visually lies in the work as a whole rather than each single aspect which this track is comprised of. Perhaps this is something to work on/ enhance for the future. The filled in grey hill off to the back is a great decision; usage of grey furthered that sense of distance and differentiated greenery from the rocky and man-made terrain(whether intentional of not). The smaller details such as the underwear hanging on the clothing line show to me that you have are aware in regards to the balancing of a track: the bigger picture but also trying to not neglect the little things that make a track interesting.
pssst: Visually the most impressive of all the entries. I love how the cartoony 3d style was effectively maintained throughout. Especially when considering the more advanced detail, regarding the waterfalls and higher, distant buildings, while still maintaining perspective. That being said, the reusage of the original track is phenomenal, in the sense that the track's overall direction is maintained but fitting around your detail so well. Absolutely genius work.
2nd. http://www.freeriderhd.com/t/222413-the-mages-lair codrey (Volund) 9.9/10 points
Maple: Super interesting! The track design is very well done. The ascension up the mage tower was the wow factor, the environment change in the track is excellent coupled with the little details that follow each environment. The mystical clouds and starry bg really is epic, it assured the sense magic and fantasy theme. Now there isn't much detail to this, it is rather light(which is fine) but I hope you work to discover and develop further other means of visually enhancing your tracks. The ride that goes with this track is fine, a solid, fairly easy ride that doesn't detract from the visuals of the track. The ending of the track however seemed lacking, despite it being such a small section, addition of other things(perhaps mushrooms, shrubs, etc.) could've truly wrapped this track together, slight nit picking. Also like the addition of "Such maple. WOW"
pssst: UNLIKE ISHU

, I thought the track had tremendous wow-factor, being the same as what Maple stated. Going up into the tower, is an absolutely amazing addition to the track. That being said attention to minor details, such as the telescope, paintings, assorted books, chest, clocks, chandeliers, symbols, moon, maps, planets, torches, you name it: there is so much character to this track that it's insane. It's absolutely beautiful work.
3rd. http://www.freeriderhd.com/t/223397-pipeline-rc4r2 CityShep 9.8/10 points
Maple: Visually great. Well done in this aspect. It was a good decision that you used flowing and slightly jagged lines to separate the nature with the man-made. Also with the wear and tare of things in the track. I don't think you need too much advice on detail as your fairly grounded in that department. The rideable track itself for me has some questionable design choices. Firstly the positive, your remix was great as the track complements with the detail and everything going on. The inside of the factory/pipeline station/ whatever for the ride is comprised of long, smooth rides and this contrasts the bumpy and chaotic nature of rocky terrain. Great remix and additions for the most part however the choice to put a goal(the one right after exiting the factory) seemed so unnecessary. I felt as though that bit was more detrimental to the track, especially since the level of difficulty there seems to greatly spike up suddenly and pointlessly. Nonetheless a epic enterprise.
pssst: I love this. If we are talking about detail solely, this entry probably has the best and best consistency throughout, but does not have the same theme value or wow factor as those above. With that being said, I thought it was very original, the detail within the factory was very cool, and effectively had an old, dark look. Great work.
4th.
http://www.freeriderhd.com/t/222818-alien-exudation Elibloodthirst (deadrising2) 9.7/10 points
Maple: Great work and great effort eli! Pretty solid ride. I have complaints about perspective and detail(xenomorph and human) but it's something you'll better yourself with time.
pssst: Amazing. Like Shep I really loved the factory detail, however this one opts for a simpler and more alive look. That "alive" being stated, the humans being overrun by aliens and trying to escape brought a whole new feel to the track on second glance. Amazing theme work, amazing entry.
5th.
http://www.freeriderhd.com/t/222275-abyss Max007x 9.5/10 points
Maple: This was awesome stuff, I enjoyed everything, the theme of this track was really well done. The use of power-ups was genius(boosts)! It worked out so well with the happenings of the track. Great stuff, no real complaints.
pssst: This one had the best theme idea and execution, and it is super fun, I'm trying to get a top ghost as I write this. I love the wow factor within the track when looking at the shark, jellyfish, seahorse, etc. Definitely deserving of a feature, I would revolt if I were you, if the Mod team rejects this.
6th:
http://www.freeriderhd.com/t/223394-speluncam-deorum Armain 9.4/10 points
pssst: The theme was very well executed. I loved the hieroglyphics and wall paintings, as well as the cave detail, if this is depicted as a sandstone/limestone cavern, it's very accurate. I also enjoyed the track as well, although being very hard at some parts.
7th.
http://www.freeriderhd.com/t/223361-origin2 WheelieMaker (WheelieMaker2) 9.2/10 points
pssst: Very cool factory detail, and a fun bmx ride. The track had wow moments, including the high speed ramp and the obscure floating land (that's very common in your tracks) below.
8th.
http://www.freeriderhd.com/t/223399-temple alexander 9.1/10 points
pssst: It's very hard to take away from this track because literally its about 10 lines away from moving up a few spots, but the unfinished look is way too hard to ignore:
Show Spoiler
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That being said, its the best of the unfinished entries, and if finished, you may have a goat on your hands.
9th.
http://www.freeriderhd.com/t/223139-defacement Skeeny 8.9/10 points
pssst: I really loved all the graffiti art here, because none of it immediately strikes me as being traced. Which I'm very happy to see. I especially loved the frowning spraypaint can, keep up the awesome ****.
10th.
http://www.freeriderhd.com/t/218415-escape JulianBlack 8.8/10 points
pssst: I loved the track modification here, you made this track so much more fun. I hope you improve detail wise, but for the moment I'll be nostalgic and enjoy the throwback detail.
11th.
https://www.freeriderhd.com/t/222254 TiMartin1069 8.7/10 points (tie)
pssst: Very interesting factory detail and characters. I also like the challenging way you changed the track.
11th.
http://www.freeriderhd.com/t/223390-apek THEend 8.7/10 points (tie)
pssst: Very solid remix. I loved the detail and addition to the track, as well as modifications to the original. I would like to see this formula again.
13th.
http://www.freeriderhd.com/t/221171-planktopia zwinxz 8.6/10 points
pssst: Very cool idea. If the detail felt a bit denser or a bit cleaner, I feel that would've been an improvement, and likely judged higher. Definitely great track modification.
14th.
http://www.freeriderhd.com/t/222216-death-to-life TeamPhantom 8.5/10 points
pssst: Again I really liked this idea. Very fun track alteration, and it felt like you really brought something new to the track.
15th.
http://www.freeriderhd.com/t/222367-alexander-is-a-good-rapper wagon 8.3/10 points
pssst: Very cool detail and idea. I feel you made something to big for yourself to complete, don't overstretch yourself past your motivation or confidence. However, this would be feature worthy if finished well.
16th.
http://www.freeriderhd.com/t/220726-bygone-remix Foundations 8.2/10 points
pssst: Solid remix and great art. Just not much here to be overly excited about.
17th.
http://www.freeriderhd.com/t/223382-dreamcity FOIL 8/10 points
pssst: FOIL THE GOAT. I love how you always come through with the fun track.
18th.
http://www.freeriderhd.com/t/222932-unfin-rc4-entry IshuDaBurgerman (PoopTracks) 7.9/10 points
pssst: I like where youre going. This is definitely feature worthy if finished well.
19th.
http://www.freeriderhd.com/t/222363-saint-nazaire spruce (Coolman2) 7.8/10 points
pssst: I loved the detail at the end of the track. If this track was cleaned up a bit and looked less unfinished would be a lot higher.
20th.
http://www.freeriderhd.com/t/223045-r Todredrob (Tod_red_fox) 7/10 points
pssst: Fun track alteration. If this looked less unfinished, it would be higher. I liked the idea and detail you had going.
21st.
http://www.freeriderhd.com/t/222924-bce2-return-of-the-dank-fixed FreddySpaghetti 6.7/10 points
pssst: so illumiNAUGHTY
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