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New Editor GUI

Discussion in 'Anything and everything Free Rider' started by Char, Mar 4, 2015.

  1. Max007x

    Max007x Forum Moderator Staff Member Administrator Forum Moderator VIP Official Author

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    Ah nice. I'm assuming you're fixing other things as well? The most annoying problem I'm having when making tracks is that some lines have small parts that aren't black but white, like as if there is a white line tool that someone drew over a bit of your line, making stuff look bad. Also when you zoom out some lines don't seem connected and when you zoom in they are. These are the 2 things that are annoying with the game right now.

    Oh and I just read that you want to change the code. That would be awesome. My google drive is taking so long to load my track code right now :p. Will you still be able to upload old codes that way?
     
    RiderExtreme2 likes this.
  2. weem

    weem FREE RIDER LEGEND Elite Author Team Blob Official Author

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    This is much better than the current editor, I'm loving the simplicity. New power up icons looks great too.
     
  3. genericusername

    genericusername Well-Known Member Official Author

    Yeah google drive sucks when it comes to pasting long code. Thats why I use pastebin.com :p Its way faster
     
  4. Char

    Char Free Rider HD Developer Official Author

    No, probably keep base 32, other things.
     
  5. Char

    Char Free Rider HD Developer Official Author

    Yes fixing a bunch of the small problems. Hopefully those issues will be fixed. I really don't know as some of those things are hard to test.
    Yeah, we want to make it so you can save partial tracks in slots.

    Oh also, offline editor will be available soon.
     
  6. Elibloodthirst

    Elibloodthirst DeadRising2 VIP Team Helicopter Forum Member Of The Decade (2014-2024) Official Author

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    Ahh, like the editors code?
     
  7. Joelbmx

    Joelbmx Well-Known Member Official Author

    Dude your woodheaded, Moving would be an insane feature.
     
  8. Elibloodthirst

    Elibloodthirst DeadRising2 VIP Team Helicopter Forum Member Of The Decade (2014-2024) Official Author

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    You don't even make tracks *******
     
  9. genericusername

    genericusername Well-Known Member Official Author

    why u be mad
     
  10. Elibloodthirst

    Elibloodthirst DeadRising2 VIP Team Helicopter Forum Member Of The Decade (2014-2024) Official Author

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    Don't fix what ain't broken.
     
  11. genericusername

    genericusername Well-Known Member Official Author

    then lets not add any features ever
     
  12. Char

    Char Free Rider HD Developer Official Author

    No, the currently way the track code is generated isn't efficient. It can be optimized a lot.
     
    RiderExtreme2 and Elibloodthirst like this.
  13. Elibloodthirst

    Elibloodthirst DeadRising2 VIP Team Helicopter Forum Member Of The Decade (2014-2024) Official Author

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    We don't really need to, it's supposed to be a simple game not a ******* super advanced b n w happy wheels.

    Optimise it good then
     
  14. genericusername

    genericusername Well-Known Member Official Author

    Lol its not super advanced by adding a move tool :p
     
  15. Elibloodthirst

    Elibloodthirst DeadRising2 VIP Team Helicopter Forum Member Of The Decade (2014-2024) Official Author

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    It's too much of a difference, I don't see why people just not fudge up and if they do, they mold around it. Unless this is starting position or someshit.
     
  16. genericusername

    genericusername Well-Known Member Official Author

    whats wrong with making stuff easier to do?
     
  17. Elibloodthirst

    Elibloodthirst DeadRising2 VIP Team Helicopter Forum Member Of The Decade (2014-2024) Official Author

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    It's lazy. What's wrong with doing something, getting it wrong doing it again and perfecting it?
     
  18. genericusername

    genericusername Well-Known Member Official Author

    what do you mean? How would moving segments change that?
     
  19. Elibloodthirst

    Elibloodthirst DeadRising2 VIP Team Helicopter Forum Member Of The Decade (2014-2024) Official Author

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    Well, we're talking about moving segments so that there can be longer tracks with more directions and possibilities? II don't see why you just couldn't do it like that in the first place and then if you mean combining one save with another save and doing that, why wasn't that specifically said. Lol
     
  20. Joelbmx

    Joelbmx Well-Known Member Official Author

    Elibloodthirst it's not copy and paste, it moves an object it doesn't duplicate it.
     

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