Read this thread if you wish to improve your ability to create a quality ride! Initially I had made this thread for myself, however, the responses in this thread are of great use to anyone and everyone.
Sub-questions for everyone:
> How do you go about creating the ride of a track?
> What are some tips and tricks you have, some knowledge you've gained which isn't common knowledge?
> Is it dependent on the environment you've created around it?
> How do you balance difficulty with enjoyment?
> Do you have a goal in mind when you create a ride?
> (And anything else you can think of, which I haven't.)
Question I wish to answer (open)
Question I wish to answer (close)
The question I want to answer/solve for myself, with the help of others' opinions and knowledge: How would I go about creating a track (ie the 'ride') which is enjoyable, innovative, clever and has the perfect difficulty level?
This is mainly targeted at ghosters and track-creators who focus on the ride as much as, or more than, the detail. I want to improve on this myself, so if you don't know the answer/don't have anything to contribute, please don't post and instead learn from others that do.
mR..A Eryp Ness Max007x Pancakes345 Reborn pssst spruce Stig and anyone else who has knowledge in this area.
e; turns out Ness made a thread covering some/most/all of this:
http://blackhatrider.com/forum/topic8019.html shows why you should do research, rip. Help from others is still wanted/needed, however!
e2; BHR clearly went down, however, i added the above thread to a list for Anonyymi to save. Here are the screenshots from the first post in said thread:
Ness' Words of Wisdom from BHR 2014 (open)
Ness' Words of Wisdom from BHR 2014 (close)
Click to expand...