The glitch that creates the invisibility strip happens when an insanely long line is put into the code. The number that I've found to be the easiest to remember is 1000000000 (That's a 1 followed by 9 zeroes. It's over 3.5 trillion grid steps!) When the game is given a number that huge, it can't really process it, so for whatever reason, it glitches out and makes a strip of invisibility.
You can test it out by putting this code into the importer:
Code:
-18 1i 1000000000 1i -18 1i##
However, there are two problems with that code. First, the strip of invisibility doesn't go on forever to the left side, only the right. Second, there is a seemingly endless invisible line under the strip that can't be erased, or else the strip will disappear.
That can be fixed, though, because that seemingly endless line isn't actually endless. You just have to make the line start reeeaally far to the left (but not too far, or it won't work. I can't explain why, it just won't) The number that I've found works the best is -10000 (about 100,000 grid units). So this code should work perfectly:
Code:
-10000 1i 1000000000 1i -10000 1i##
You may notice that that code has six numbers, and that the last two are the same as the first two. That is because the glitch won't work if it's just drawing a single extremely long line, but for whatever reason, it will work if it draws another one back to its original position.
So now you know how to make an invisibility strip. The only problem is that it is stuck in one place. In order to move it, you need to change the Y coordinates. Sadly, doing that will require some thinking and some math (and probably a little trial and error). As I said earlier, one big unit equal to the width of an invisibility strip is equal to 30 grid units. Also, a grid unit is equal to 10 steps. That means that in order to move the invisibility strip one width, you need to change the Y coordinate by 300 steps.
To do that, I use
this website. Enter 150 + 300 times the number of invisibility strip widths you want it to be raised into the "base-10" side, and whatever shows up in the "base-32" side is your Y coordinate. One thing to note is that as the Y coordinate increases, the position of the line actually decreases, so if you want the strip above the "0" mark, add a negative sign.
So that is how to make horizontal strips of invisibility. To make a vertical one, just replace the X and Y coordinates. The example showed earlier in vertical form is as follows:
Code:
1i -10000 1i 1000000000 1i -10000##