this will revolutionize how we make tracks before you know it more people will have featured tracks meanwhile people making joke tracks as soon as i saw "start position" i just thought abt geometry dash its only a matter of time before the next update is layering *THATS* when it gets interesting bc now you can draw other details without worrying that youll mess up other ones
I have it but wasd is too hard also ipad have low battery mode to help me do many ghosts like pc spacebaring chec message above ^^^ *slacker*
what about spacebar at least u guys can stop and think about next move if it’s a crutch, then i accept and use it.
the difference is that spacebarring actually takes skill. with lbm you click a button and have a significantly easier time. it's immoral, and gives you an unfair advantage over everyone who doesn't own an ipad. spacebarring, however, can be performed by everyone with practice, and actually demands some skill to do well. lbm is basically just the same as me typing a command into the inspect console and slowing the game, which is not accepted as grounds for a legitimate ghost.
Been playing around with the editor, it's pretty cool. A couple questions: Hitting the "CTRL" key while drawing doesn't work some of the time (it shows the size/rotation of objects and the angle of powerups, but not the length/angle of lines). Any fix for this? When selecting in detail-dense areas, it will often grab a single line or point, as opposed to creating a whole selection area. Any way to toggle this on and off? How can I make the camera scroll with my mouse when placing a teleport? Even with camera lock off, my screen won't budge when I'm trying to stretch a teleport longer than my monitor allows. (I actually don't know how to do this on the normal editor either, just thought I'd ask it here.) If this stuff isn't in the editor, consider it a feature request . Great stuff!
glad you're enjoying it! fixed! you can press "ctrl" to create a selection area and not grab single lines/points. and while you have a selection, fixed the situation where you might accidentally grab a single line/point. fixed this as well, the camera will move with the mouse when placing teleports near the edge of the screen (also fixed this for the "set starting position" tool to help with moving Pete) I'm not able to replicate this one or I'm not quite understanding, in what situation does it happen? when the object tool option is on, are you wanting the length/angle of lines to show up there as well?
I haven't touched this game in forever, and this is not gonna make me touch it, but I kinda wanna touch it