i usually just pause the game when I hit the teleport so I can time it right. But it still lags a bit.
https://www.freeriderhd.com/t/832909-trespass Fun track, good detail, but the end was incredibly unsatisfying...
https://www.freeriderhd.com/t/660536-ski-resort-climb/r/rubegoldberger Fun climb. I feel bad for anyone who never practices climbs, but I am glad more style-specific tracks are being picked. Most of the tracks seemed to be variety, testing player's overall skill. Style-specific tracks will make it clear which players excel at which styles. Hopefully this will also encourage players who never payed attention to their strengths and weaknesses to start practicing specific track styles.
http://frhd.co/t/641387-gavins-soup this is a great track Zycerak, the detail really matches the ride! I like that you have to make sure to be consistent and find a rhythm to get a good time, which I didn't really succeed at... (but it doesn't matter bc I "molly-whop ed" Volund)
thank you for the feed back, but i didn’t even know my track was in the ORG until now! no one contacted me for permission, no one even told me… you guys thought you could get away with this? my lawyers will be contacted.
Even though I didn't start until a few weeks ago I wish I started sooner because these levels are really testing my limits and now some levels I never thought I could do are now my favorites. Thank you for the ORG
https://www.freeriderhd.com/t/573772-universa-infinitum/ - Ok guys, I'll admit that this is the worst ORG ride so far. Sorry Cynic. Track looks cool, though.
I really liked the map, i thought it was an enjoyable and interesting play. However, im not sure it would make for the best trial map. I feel it might need more obsticals for that.
Ight I'll do this week's track ORG - Week 26 - Bonus Round by Totoca12. (For your information, I'm literal trash at this game. So there will be some bias in my criticism. Also, I can't do tubes well so that's another thing I might be bias about) The track is ok. The ride's good for what the contest is about and I'll give credit to that. BUT the ending is horrible. A speed section into a tube kills runs not as much as a climb into a tube but it's very annoying. I can do the track pretty well until that tube. And recovering is hard for me because there's a gap shortly after it. One way to fix this is either ending it off with a speed ending or adding something but a tube. I was thinking a climb or something or this. (ik it sucks) Good track nonetheless. This is just my opinion.
Yeah, the ending was a problem initially and the original track had an ending with a "hook", but I decided to change it since it's something pretty usual in some of my other tracks and most of the ghosting competition tracks. Also, it didn't work well with the speed. But ok, good feedback regardless. Fair point.
Week 26 ebic track a little short for an org track insane amount of room for improvement and great gameplay light detail made by totoca12 coolio