Dismiss Notice
Hey Guest,
If you are interested in ghosting, the Ghosting Awards for January 2025 has just been announced:

Click here to check it out!

Idea List / Features missing / Bugs that need fixing

Discussion in 'Have an idea? Post it here!' started by Char, Jan 26, 2015.

  1. THEMONSTER

    THEMONSTER Member

    Ironie? lol that's ironic!
     
  2. MuazSag

    MuazSag Well-Known Member Official Author

    haha ! barbie gamer
     
  3. MuazSag

    MuazSag Well-Known Member Official Author

    anyway .. I like the changes !!
     
  4. Amseymour

    Amseymour Member

    Their should be another form list that has a 13 and up lock on it so that someone that is ten can't go in and see it and then get in trouble for saying it at home or in school
     
  5. Lightning-Quick

    Lightning-Quick Well-Known Member Official Author

    When is the update coming
     
  6. FreeRider5

    FreeRider5 Active Member Official Author

    First Person Mode... Optional
     
    Creak, Minus, THEMONSTER and 2 others like this.
  7. Jgeleta1

    Jgeleta1 Active Member Official Author

    You would legit, be riding on a line tho?
     
  8. FreeRider5

    FreeRider5 Active Member Official Author

    haha i just though about dat
     
    Jgeleta1 likes this.
  9. Yoska007

    Yoska007 New Member

    New rims for wheels, you can change thebike colors, skin tone for human, colors for the lines you use for track make, eyes mouth hair and more features for the player, smaller prices, motercycles, gender changer, characters, story modes, character names, power ups like guns, enemies and thats all i cud think off for now!!
     
  10. Ficus

    Ficus Active Member

    I know the Braid-style checkpoint system sucks but I personally think it would be still better than the current one. Think about it, it just would be fun to make über-fast ghosts to every track. And it doesn't take away the racing aspect, you could still race ghosts, because no-one really makes unbeatable ghosts right away.
     
    Last edited: May 14, 2015
    Jgeleta1 likes this.
  11. Polygon

    Polygon Forum Legend Official Author

    Awarded Medals
    anything would be better than the current ghost system.
     
  12. Dakoziol-2nd

    Dakoziol-2nd Well-Known Member Official Author

    For free styling and making a cool looking ghost? Yeah, it would. But if the time starts over when you die that gets rid of racing, and all around skill.
    If some noob manages to play the same stretch of track over and over until he gets a good score, does that mean that he is better than the guy who finished the whole track without a death? Where's the real skill?
     
    Timrp and Jgeleta1 like this.
  13. Polygon

    Polygon Forum Legend Official Author

    Awarded Medals
    I disagree. It doesn't at all get rid of racing. I would race ghosts all the time in CR, and although I could restart to reset my time, so could the person I was racing against, making it fair. It doesn't get rid of skill. It takes a lot of skill to make a really good CR ghost. I've spent hours trying to make a really good one, but I couldn't beat the top ghost. The reason is that the top ghoster has more skill than I do. It is a different type of skill, but is skill, nevertheless.
    That is a good point, but the flaw is that noobs won't manage to play the same stretch of track over and over until they get a good score. They just wouldn't have the skill to do it. If they did, it likely took them hours of hard work to do it.

    Beating a track with no deaths isn't all skill. It's a lot of luck, too. If there is a segment that people make one out of ten times, if you make it on your first try, it is probably because you got luckier than the person who did it in ten. I'm not saying that it's all luck and no skill, but there is a lot of luck involved.
     
    Creak, Dakoziol-2nd, Timrp and 2 others like this.
  14. Ficus

    Ficus Active Member

    Wrong. It wouldn't make any difference to racing. You would be able to race ghosts as you were on CR, because no-one makes unbeatable ghosts right away. And why would someone try to make a good time without using the checkpoints? No-one would do that, just like no-one on here tries to get the best time without playing a track more than one time.

    I think a better question would be: "If some noob manages to play the same track over and over until he gets a good score without crashing, does that mean that he is better than the guy who used checkpoints? Where's the real skill?" I think it's unfair to get a bad time just because you had to use a checkpoint one time because of some random mistake or glitch.
     
    Last edited: May 15, 2015
    Polygon likes this.
  15. Dakoziol-2nd

    Dakoziol-2nd Well-Known Member Official Author

    I stand corrected, that is a very good point. I would still prefer the checkpoint system we have now though. It more accurately models real life, because everyone crashes sometimes. Maybe their should be a different section of Free Rider especially for ghosting, where you have perfect ghosts and the leaderboard is based off of scores, like a Free Style sort of thing.
    I said that our current system takes more skill, thinking of natural skill and reflexes. Someone that completes a long track without a death probably is more experienced and skilled than the guy that died a dozen times by mashing through a segment of track between each segment, not saying that everyone does this, but a lot will. And it's rewarding if you're one of the only guys on the global best times to complete a long track without a death. :)
     
  16. Polygon

    Polygon Forum Legend Official Author

    Awarded Medals
    Yeah. I still prefer CRs version, but I think that might be a matter of opinion as both systems have their ups and downs. I think that the best solution would be to have two seperate leaderboards. One for time resetting at checkpoints and one for time not resetting at checkpoints. That way, way you can choose your preference.

    Maybe there should also be two timers. One for the CR way and one for the FRHD way, so you can see your time for both systems at the same time.

    I dont have time to come up with a good explination of what Im thinking, so ill post that later.
     
  17. Ficus

    Ficus Active Member

    That's a good point that the current system makes it more realistic, but the problem is that it's simply too hard that way. That's why the current system is worse than the Braid one. Since FRHD has faster FPS than CR, most tracks are too hard to beat without using checkpoints and making a fast ghost at the same time. No-one is able to do that - either your ghost is slow as fudge and you didn't use checkpoints or your ghost is skilled and fast but you had to use checkpoints (that made your time bad). Both of those two possibilities are a very bad looking ghost. Even if the admins lowered the FPS to 25 which CR has, most trials would be still virtually impossible to beat without using checkpoints, hence ghosts would still look terrible on trials. That's why I favor the Braid system rather than lowering the FPS (although I'd like that too).

    Multiple leader boards would be stupid because it would confuse people and make the game more complicated. I don't know about the different section of Free Rider, I think it would just make the site even more complicated.

    Polygon already explained why the current system doesn't take more skill. "Beating a track with no deaths isn't all skill. It's a lot of luck, too. If there is a segment that people make one out of ten times, if you make it on your first try, it is probably because you got luckier than the person who did it in ten. I'm not saying that it's all luck and no skill, but there is a lot of luck involved."
     
  18. Dakoziol-2nd

    Dakoziol-2nd Well-Known Member Official Author

    Well I was kind of brainstorming with the leader board thing, just some sort of a compromise. I'll be the first to admit that it's a lousy idea, but who knows? Maybe theirs a way to make it work.
    I simply believe that if someone has the skill to navigate around a track without a death, he deserves a little credit for that. I mean really anyone can get a good time between checkpoints if they put some time into it, but to get a good time between each checkpoint all in a row? You can't deny that there's a lot of skill in that, sure there's luck too here and their, both in FRHD and CR, but no noob is lucky enough to complete a large trials track without a death. That's ridiculous.
    I suppose that for ghosting CR would be better, but for general competing? I definitely prefer Free Rider HD.
     
  19. Dakoziol-2nd

    Dakoziol-2nd Well-Known Member Official Author

    I have racing friends times in mind, because you're racing real times. not the death-omitted god times.
     
  20. Ficus

    Ficus Active Member

    But then again, his ghost would be slow as ****. No-one can make fast ghosts without using checkpoints. The only exceptions would be that if the track is very short, the player got very lucky or he cheated. But there aren't those kind of ghosts on FRHD. Even if there was, it would most likely have all of those exceptions combined. And by "fast ghost" I mean a ghost that is as fast as it would be on CR.

    And FRHD's system is worse for general competing, because it has more luck involved. Polygon still already explained this, but I'll try to explain it more clearly. If you wanted to compete by skill, CR would be better, because it allows you to make as good ghosts as you can. Let's say someone can complete one track segment as fast as he can in one out of ten attempts. Since on CR, you can try each segment as many times as you want, you would be able to complete the whole track as fast as you could. Now if he played the same track on FRHD, and the track had eg. 10 track segments, it would be (1/10)^10 = 0.00000001% change to him to beat the whole track as fast as he could (virtually impossible). That's why there's more luck involved. If you play eg. a 5-10 second track on FRHD, you can use your skills better, because you can try that track so many times that you would know you couldn't do it any better or little better anymore. In turn on a long track, you would know that you could do it better if you had more luck, because it takes luck to get that one fast go out of the ten attempts.
     
    Last edited: May 15, 2015

Share This Page