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Contest The remIX contest - Round 3

Discussion in 'HISTORIC TRACKMAKING CONTESTS' started by Elibloodthirst, Nov 18, 2020.

  1. Coated_Badger

    Coated_Badger Coager Elite Author Team Truck Official Author

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    how long until cc?
     
  2. Elibloodthirst

    Elibloodthirst DeadRising2 VIP Team Helicopter Forum Member Of The Decade (2014-2024) Official Author

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    After work. So like uhh 9 hours
     
  3. dantexpress

    dantexpress Chuggin' Along Elite Author Team Blob Official Author

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    i have no idea what i am doing. completed ride is shown. it's pretty bad
    rc 1.PNG
     
    a_drain, 89yoyo and Logeton like this.
  4. Apocolypse

    Apocolypse Not a popular member Official Author

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    I am
     
    RadiumRC and dantexpress like this.
  5. 89yoyo

    89yoyo Well-Known Member Official Author

    you can skip a round? what happens if you do?
     
    RadiumRC likes this.
  6. Logeton

    Logeton Guest

    your already low chance of winning gets even lower
     
    a_drain, Rayb25, Exylies and 5 others like this.
  7. 89yoyo

    89yoyo Well-Known Member Official Author

    nicely phrased. thank you. does that mean if you skip a round you are more likely to get less points overall because you have done one track less than others?
     
    RadiumRC likes this.
  8. Logeton

    Logeton Guest

    yes
     
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  9. Elibloodthirst

    Elibloodthirst DeadRising2 VIP Team Helicopter Forum Member Of The Decade (2014-2024) Official Author

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    Yknow the ride doesn't have to stay like that. The point of the remix is to yknow change it up. Add more, take away and change it, remake the ride to be smoother etc.
     
    dantexpress, Rayb25, Exylies and 6 others like this.
  10. 89yoyo

    89yoyo Well-Known Member Official Author

    where are the new bones for round 1?
     
    HafiSyah and RadiumRC like this.
  11. 89yoyo

    89yoyo Well-Known Member Official Author

    yh, i figured that out
     
  12. Elibloodthirst

    Elibloodthirst DeadRising2 VIP Team Helicopter Forum Member Of The Decade (2014-2024) Official Author

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    I mean when it doesn't feel like it is. I mean theoretically you can flatter or fresh out anything as long as the core of it is there.
    Look at empire falls by mr.a very good example of this.
     
  13. Apocolypse

    Apocolypse Not a popular member Official Author

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    I may not skip then
     
    Elibloodthirst and RadiumRC like this.
  14. Volund

    Volund ithring VIP Official Author

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  15. Coated_Badger

    Coated_Badger Coager Elite Author Team Truck Official Author

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    Everyone is saying the track is hard to remix. I just want everyone to know, just because the track is pretty linear and the way you ride can't be altered too much from the original ride, does not mean it's harder to remix. Take your time to plan out what you want to do before actually starting a contest entry like you normally would or else we'll end up with a ton of cave tracks.

    Though seriously a less linear track would be cooler in the future.
     
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  16. Elibloodthirst

    Elibloodthirst DeadRising2 VIP Team Helicopter Forum Member Of The Decade (2014-2024) Official Author

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    Think what people fail to realise is we have teleports track movers. You think oh we can only go from a to b, not true, divulging from the ride by adding paths and then continuing the same track via checkpoints or rejoining the track is very possible..
    Not to give you guys tips on what to do but personally I'd segment, gut and move around the parts of the ride.
    I mean considering this predates a curve tool, yes. You can re-do the ride to fit to your track
     
  17. OdysseusSupreme

    OdysseusSupreme Certified Slowpoke Elite Author Team Balloon Official Author

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    You can also use other tools such as the track resizer to make it even bigger like I did for the practice round. You can fit a lot more detail in there that way and it’s easier to add in other paths as well.
     
  18. Elibloodthirst

    Elibloodthirst DeadRising2 VIP Team Helicopter Forum Member Of The Decade (2014-2024) Official Author

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    https://www.freeriderhd.com/t/762730-the-edge-of-reality OdysseusSupreme (Odezi)
    CC: You're an absolute nutter to even fathom the idea of this track. Personally speaking I'd have said you've shot too high but considering I'd say it's had a good outcome. It's a little empty in spaces, there's a lot of unused space for ride and it's a little unclean but conisdering the time constraint I'd forgive you for it. The world building, the creativity to reuse the ride and the risizing of the elements really come out strong and on top of that it still holds up very well.

    https://www.freeriderhd.com/t/761443-ancient-basin Exylies
    CC: looks relatively cool, clean but not that creative. Ride hasn't detracted much and I don't particularly blame you. Your issue is the same with the OdysseusSupreme with connectivity and a big problem with background, ruins world building and I think it'd have put more to it. Tip for next round is to try change the themeing to something unique and to have both foreground and background.

    https://www.freeriderhd.com/t/760811-rc-practice-round 45ones
    CC: Yeah your effort put in was perfectly framed by your description. To get a good result you need to break a few eggs, practice or not. It had potential to seem decent.

    https://www.freeriderhd.com/t/762655-demon Apocolypse
    CC: Lovely use of changing the themes, definitely unfinished though. Think the creativity with the housing was a lovely touch. Think potentially have a chance to break the ice if you put yourself forward and work with your creativity. Continue thinking out the box without making those weird boxes thing

    https://www.freeriderhd.com/t/761518-tendrils-ii Coager
    CC: Lol well your rocks and tendrills look no different, idk if that's mean to be a thing or not cuh. Best part of the track is that sun, looks mega clean which kinda detracts from your basic sketchy look. My challenge for you is to try and step your detailing game up even though I know you're going away.

    https://www.freeriderhd.com/t/762169-cave-mine MegaAlex
    CC: So this is a very basic rendition, it's not bad per se but doesn't rock any boats. I think whilst you didn't do anything bad and played it safe I feel you've created yourself to be a relatively lack lustre creator. Your challenge is to try and explore themes.

    https://www.freeriderhd.com/t/762141-rc9pr Hafisyah
    CC: Even more basic than the last, feels like babys first detail. Much so of the old 2008 and maybe very early 2009. Very excited to see you also try and explore themes.

    https://www.freeriderhd.com/t/761133-altitude Radium
    CC: I see what you did there! Very clever indeed, whilst the detail is very basic (other than the clouds tbf they're good) I though you did this very effectively. I must say buddy you've made a very good remix with the skills you've got. I think you can use this to step up your detailing whilst still maintaining your creativity.

    https://www.freeriderhd.com/t/761016-rcixpr sltg28
    CC: This had potential, the reverse of a sunken town, a bustling city. Shame you didn't bother completing the track.

    https://www.freeriderhd.com/t/760818-rc9pr/ isekeb
    CC: Another very clever remixing rendition the trial was fun, had to watch a ghost coz I suck. Jw why didnt you utilise more of the area? Anyway looking forward to future tracks..

    https://www.freeriderhd.com/t/762700-heli kazman
    CC: It's a helicopter.

    https://www.freeriderhd.com/t/760875-rc9pr Confuzion
    CC: Uh I am confused. Houses are very well shaped, trees look like lil lambies. Clouds are good. Try for some ground detail on top of this.

    e;

    tell me if I've missed anyone.
     
  19. Exylies

    Exylies Well-Known Member Official Author

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    Thanks for the feedback Eli! I was going to put in a background but didn't want to burn myself out lol, and I'm going for something different from anything I've ever made for r1, going to be much more clean and interesting...
     
  20. isekeb

    isekeb Well-Known Member Team Blob Official Author

    thanks for the feedback. I was considering utilizing some more routes by adding a few stars, but then decided not to, as I already considered my changes excessive, and this way it feels more like a skatepark than a challenging trial.
     

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