(Just going to throw down all of my opinions/comments about the above).
- I personally love the idea of having different themed campaigns, but only if they are alongside the current progression campaigns. Releasing themed campaigns could be like releasing "DLC" without the D and L.. If you know what I mean. Content that just adds on to the experience of the game, and doesn't really have much to do with the progression of the game.
- What if instead of having each campaign filled completely before beginning the next, harder one, we just grab some beginner, intermediate, hard, etc. tracks and put them into 2 or 3 track long campaigns? From there you fill in the beginners first, then intermediate, and so on.
- I agree with the statement that the campaigns become too difficult too soon. For example, tracks 1 2 and 3 in the first campaign should basically be the difficulty throughout all of the campaign, but just ranging in different themes and lengths.
- I think including an "Advanced Tutorial" or a "Tips and Tricks" tutorial would be quite beneficial, but I think it should be optional, as in you don't HAVE to complete it all to progress into the campaign.
- We should call the "dirt" theme the "Backyard Tracks" or something like that,
Eric
- What about winter themed? China themed?
- I also had a new player try and play through the first campaign. He generally had a lot of difficulty after the 4th or 5th track. Not only that, but a little guy on Youtube recorded his progress, showing where difficulty was met.
- I got my FRHD swag too!

It was quite exciting. Stickers, and pins and a hard-copy of my bragging rights. ;D
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