Max and Stig, you knew my post, Char is on a vacation for days, and I've been waiting for the glider since Election Day (November 3) 2015. Please make the glider for both me, because I'm waiting for the glider to be released, upcoming, and featuring earlier, and Char, because he's been on a vacation, as I've said, for long. The video I've uploaded for Char, like this: is what you are gonna do to make and upload the glider. In this video, see that blue, greenish signal in almost every course? I first saw that in November 2013. And I've made it up for you to upload, like this. This image is what your gonna upload on your computer. Do coding on Dreamweaver for the glider, plus the "if" statements, and the motion on Flash for the free-rider to be controlled (if you have different applications, do them as well (too bad if you don't have these applications)). When you're done with these 2 things, make sure the glider is in the regular powerup list in the editor and offline editor to be updated, so be done with them quickly. For the free-rider to be controlled to fly across something with the glider powerup, you first must code the keyboard steps like this: up: keep flying down: cancel glide left: fly up right: fly down spacebar: jump and fly Now do the "if" statements for the glider, watching the video. Examples: If you get hit or killed: the gliding cancels If you're in the black line: the gliding cancels as well and you'll ride the bike ahead safely If you cancel the gliding: you can try again by pressing enter to go to the previous checkpoint you're in Do coding also with another statement: The picture shows the gliding angle and sky/ground measurement and can be rotated like the speed boost and the gravity power-up in the editor: Now do some motion with the glider to make it fly. The picture shows some ways to fly, such as going to the glider power-up, going ahead transforming into a glider, and stopping the gliding at the touch of the black road in the game: By the way, the glider is almost the creator of the helicopter powerup. When you are all done with the rest of the glider powerup, you need to make one of the following powerups or tiles to upload in the editor and offline editor to be updated using coding and motion, plus the "if" statements: canon gliders (or canons (picture uploadable and measurable (200 mph))) (make the free-rider jump and fly with fast speed) ex: DS Waluigi Pinball, Wii Maple Treeway, DS Airship Fortress box breakers (picture uploadable) (make free-rider break boxes ahead) ex: Super Mario 63 in our link to find in: http://www.newgrounds.com/portal/view/498969 glide flyers (picture uploadable) (make free-rider fly higher with the glider) ex: Wuhu Loop, Mario Circuit, Rock Rock Mountain, etc. mushroom bouncers (also a mushroom glider) (picture uploadable) (make free-rider bounce on the mushroom ahead) ex: Mario Circuit, Music Park, Wii Mushroom Gorge, etc. coins (same as collecting stars) ex: on all courses goal flags (same as collecting a star at the end) teleporters (used to teleport free-rider from here to there) ex: if you did Cut the Rope in Level 4 jumpings (with a J logo) (controlling the free-rider to jump and shine with spacebar instead of pausing, which is now changing to the P key) ex: on all courses water (making the free-rider swim ahead) ex: Cheep Cheep Lagoon, Rosalina's Ice World, Wii Koopa Cape, etc. sound effect line (vertical line) (make free-rider hear the sound effects) ex: Bowser Castle, Wii Koopa Cape, DS Waluigi Pinball, etc. out of bounds line (horizontal line (let the free-rider go out of bounds and then try again) ex: on almost every course and more perks from the video! Also, make the editor tools: music colors line/curve/powerup animation/transformation and more perks! When done with them all, I'll now have more up-to-date features than ever!!!