UPDATE PART 2:
Great ghost, but RedOrBlue beat him, and even his ghost could be improved a little bit. The last part made on the RedOrBlue's ghost was awesome and Chaos-Fallen ghost was better in the rest of track, but I guess that a version with the best parts of each one could be done, but I don't know, it might still be a little short. Great ghosts, though.
Too short.
Too easy, kinda short.
You killed this one. But again, smooth jumps most of the time. It has to be something really crazy to consider.
Too short.
Another great one. Yeah, man. I will have to think about some of those because although they are on smooth jumps based tracks, you really to this type of track faster than most people. But for now, good ghost but not quite feature worthy due to the track.
Good one, but nothing brilliant about it.
Too short.
Too short, not in 1st place.
You are very skilled at breaking and decelerating, you should try to use this in harder tracks. It might increase your chances of getting a feature.
Smooth jumps again and the ghost could be better. You didn't lead for most of the time, so there's room for improvement. You did a very epic cut at the end, though.
Two very legendary backflips, especially the second one that it's very well-thought and useful in order to get the first place. Props for beating Synchronized and HyperCube, but it's a short track. I know it's over 15 seconds, but barely. And the track isn't that hard. But solid skill on this one.
Too short.
Great ghost, some nice competitors, but nothing actually impressive.
Yeah, yeah, I know. A track with 1.1 million plays, and you are first. Great job! The ghost is great, but it isn't as hard as Haunted Mansion for example (although none of them are actually hard), and in that case it was a 1.40 second lead, compared to this 0.50 lead. Yeah, yours is still great, but talking about features on campaign/smooth jumps tracks? It has to be crazy. And this one is just good, maybe even great, but it isn't enough for a feature.
Again, another legendary cut in a not as legendary ghost. The cut was crazy, but the track is easy and kinda short, and your beginning could be better.
Too short.
Cut on second jump was excellent, but it's an easy and repetitive track, so again, not a featured one.
Good ghost, nothing special about it. The 2nd place did almost as good as you, so that doesn't stand out in your favor.
You barely made 1st place, I guess it could have been improved.
Very fast, but too short.
Too short, not in 1st place.
Nice cut at the end, but it is too short.
That backflip at the beginning was clean, but the ghost itself it's just good, nothing more than that.
Great opponents, good ghost. It's a basic smooth jumps track, and you even lost time at the 3rd jump, so I guess it's not worthy.
You lost time in some parts, especially at the 3rd jump. Not your best.
Nice one, fair victory. Good ghost, but the ride is easy as well. So, not a feature.
Already talked about this one. Great suggestion, among your best ones. The track itself is the problem.
Not bad, but the difficult of the track (easy) is a problem here again. You are above of the average in easy tracks, but is that a relevant factor to a player that want to have featured ghosts? I don't know. I think you should focus on get better in harder tracks, because you have potential.
Same as the previous one.
Overall observation for the future:
we_are_number_one, try to play harder tracks, because you definitely have some great decelerating and breaking skills on the game. For real. You are very good on tracks with smooth jumps. Sometimes your ghosts remind me of WrzodX a little bit. He was very good at this kind of tracks, but didn't like trials that much, but he got at it eventually. He didn't spacebar, so it was harder, but he got kinda decent at it and it made him improve overall. If you don't spacebar and want to try harder tracks, look for some ghosts from DblU. He can do some of these tracks quite well without spacebarring, and you will might be able to expand your abilities checking different kinds of tracks. Also, try some offroad tracks, where you can use some decelerating, accelerating, breaking and some inclination skills/techniques, that might be helpful to you.
There's some ghosts from you that are very great for this kind of tracks, so try to expand your abilities and not be in the smooth jumps confort zone all the time. If you just want to play this kind of tracks, it's ok, no problem. But if you want to be a great ghoster, you should aim for harder tracks. If you want, I can suggest a few.
Wow, that's crazy guys! Best ghosts ever, it's revolutionary! But sadly, not a feature, haha.
I know that it was a sarcastic entry, but that break flip was great.
PS: Also, I'm considering to bring back BrendanMagill's feature on 100 Jumps, because it's a really good endurance, despite the smooth jumps factor. Will talk again about this soon.
PS2:
Whisk decided to leave due to understandable personal reasons, so he's no longer a part of the team that will feature the ghosts. I will talk to
mR..A about our future and we might have an update soon, but for now, it'll keep being only me being around.
PS3: Will update the list in the first page tomorrow.
For now,
FreakyK.T enjoy the new features, and thanks everyone for the suggestions, keep them coming!
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