Not too bad for a real detail attempt with only the track pad on my computer... This billboard is in a track that I made that will be the longest single-line wheelie on FRHD. If anyone wants to collab who is at least decent at detail, I'm open. Because this will be a lawt of detail work. Like, lotsss. Pretty proud of this... Not sure the rest of the track will be this good, however, because this alone took me literally hours... Obviously not the fastest detailer lol.
Quick preview to the track thats coming out in September probably. After exams are done, I'll work on it from there. Man this is gonna a faaaaat track
the problem with ur tracks is that the detail sucks. it seems like you rush drawing trees nshit just for the hell of making a giant track. I’d rather you be more precise and create a track with a decent ride and memorable detail than a giant track that looks the same as every other track you make and looks the same front to end.
don't get me wrong man, i love your tracks and detail, but a lot of what you've made has been very repetitive when considering the ride and detail. again, not that there's anything wrong with that, but i'd love to see you try something new that you haven't done before e; ishu beat me to it ;(
I think you know by now all your tracks seem repetitive, I’m not sure if that’s just because they’ve been in the Nassau Series, but I really think you should start shading your tracks more than just spamming outlines. All I’ve really seen from you are a lot of rocks, clouds, grass, and trees. I really think you should start adding some exotic objects to your tracks to make them seem less repetitive. I also think you need to pay more attention to the track on a smaller scale, and making it seem less than a bunch of spammed bushes. I don’t know if this is just me, but I think you should add more depth to your track, maybe make a larger middleground. It’s up to you if you just want to get a ton of features, or if you want to be the best you can be.
fair enough... just dont know how to plan a completely different track to all my other ones. And yeah the detail is usually rushed because I want to get it over and done with. Btw that tree was rushed again just for the purpose of showing you lot what I have in mind. I just cant figure out how to structure out my track to make it unique than the other ones. I've tried on the editor but it just looks sh!t each time, so I stick with the "repetitive" scheme I currently use
simple, just think of a new theme to work with. you obviously like forest tracks which is fine, you've perfected that one. from there an easy step forward would be a jungle theme, you can still do trees, grass and clouds etc. but you could try some different types of trees, add some exotic plants, animals and even rain. the smaller details will help make your tracks look more impressive overall and stand out from the rest. it's easy to get stuck in a loop after doing the same type of detail for a while, but it's not difficult to break away from that. from the jungle theme you could move onto waterfalls and cliffs, from there you could try a volcano theme with the rider dodging lava, from there you could adjust the volcano detail to work on a space themed track with craters and asteroids. if you master that then an underwater track would work nicely and you could try some sea creatures or a shipwreck, the possibilities are endless. and once you have experience with different themes and the skill set to draw a variety of interesting things, you can just let your imagination do the work on the editor and that's when we see truly original and memorable tracks
yeah that's what im trying to do. I've got the hang of the forest themed tracks but things like different types of trees seems really difficult because I cant think of any "different" type of tree. Of course I could just use the internet for ideas but when it comes to drawing them it isnt how I'd want it to be like. exotic plants sound real nice, but I can't think of any either hence why it does look repetitive
You could try a track layout that goes upwards instead of horizontal. In terms of detail, the best progression for where ur at rn is to just draw more realistically. Also, the repitition part pisses me off only because you continue to replicate pinn’s early work. Even if its not on purpose, you’ve continued to use that style over and over. Even pinn had moved on. So to me, it seems that you mindlessly copy a style that has worked for another artist with no goal of improving ur own talent.
nah i don't think im copying pinn tbh, otherwise others would've mentioned it. Im trying to actually develop my own style
You are excellent. 1st step: develop 2nd step: claim copyright successfully 3rd step: policerabbit finds someone else 4th step: 5th step: Policerabbit loses his job because no one gets closer to him 6th step: claim FRHD is dying 7th step: KILL FRHD 8th step: claim FRHD isn't dying 9th step: develop 10th step: claim copyright successfully 11th step: policerabbit finds someone else 12th step: 13th step: Policerabbit loses his job because no one gets closer to him 14th step: claim FRHD is dying 15th step: KILL FRHD 16th step: claim FRHD isn't dying 17th step: develop 18th step: claim copyright successfully 19th step: policerabbit finds someone else 20th step: 21th step: Policerabbit loses his job because no one gets closer to him 22th step: claim FRHD is dying 23th step: KILL FRHD 24th step: claim FRHD isn't dying 25th step: develop 26th step: claim copyright successfully 27th step: policerabbit finds someone else 28th step: 29th step: Policerabbit loses his job because no one gets closer to him 30th step: claim FRHD is dying 31th step: KILL FRHD 32th step: claim FRHD isn't dying 33th step: develop 34th step: claim copyright successfully 35th step: policerabbit finds someone else 36th step: 37th step: Policerabbit loses his job because no one gets closer to him 38th step: claim FRHD is dying 39th step: KILL FRHD 40th step: claim FRHD isn't dying 41th step: develop 42th step: claim copyright successfully 43th step: policerabbit finds someone else 44th step: 45th step: Policerabbit loses his job because no one gets closer to him 46th step: claim FRHD is dying 47th step: KILL FRHD 48th step: claim FRHD isn't dying 49th step: develop 50th step: claim copyright successfully 51th step: policerabbit finds someone else 52th step: 53th step: Policerabbit loses his job because no one gets closer to him 54th step: claim FRHD is dying 55th step: KILL FRHD 56th step: claim FRHD isn't dying 57th step: you ask to yourself, 'what is own style?' 58th step: 'policerabbit active mode: ON' 59th step: Policerabbit loses his job again and again because no one gets closer to him 60th step: Policerabbit gain his job again and again 61th step: lose his job again 62th step: gain his job again 63th step: lose his job again 64th step: develop and develop and develop and devedevedeveloploploploplop!!!!!! 65th step: Don't even need to find 66th step: Policerabbit won't lose his job anymore!
they just dont wanna address the elephant in the room or dont care enough everyone fuckin knows you replicate pinn I’d bash you harder if this you copying meant something