As for the track: Shep, i think this is super cool, I like seeing tracks layered like this. Keep up your trackmaking cause i'm interested to see what you come up with in the future. I love how those 2 big trees on the right have very little details in the leaves and really pop out.
Thanks. Tried to keep the trees simple to give them some contrast from the rest of the chaos. And yeah I like playing with layered tracks, although it can be tricky getting it to look right and not looking like a platformer game As for Cataclysm; I get what you have to say. Said it a little harshly but trust me I'm trying new things. It's got some contrast from my other stuff with it's style but it's concept and setting is generic and unoriginal. Glad it appealed to some but yeah I hear ya mate And guys don't get yet another one of my threads locked for no damn reason ya fuckin twats, you don't help a situation by responding to stuff not directed at you and throwing fists like you're two years old
No intended harshness, just like being brute with my words. It's an interesting style, which is why I want to see it applied to more types of detail and landscapes. I'd suggest trying to use more black lines, I feel like it would look more contrasting and cool. Like an all black version of your detail would make a cool track for an asteroid or something. Just play around with it, don't get into a detailing rut, you don't learn if you don't challenge yourself