Really entertaining and inventive! I will see it featured. And don't waste time on people who are by the impression that they will appear cool, and fit in, if they are rude to other members.
Not the funnest track but i respect the time and effort put into the smoothness, i never see tracks similar so well done
BTW, nice track, iTzChuckNorris! I agree with Elibloodthirst, you've done better but it's still great fun and deserving of the feature.
I thought the tracks ride was alright, although I saw waaay more boosts than gravity's. Probably wouldve called it something different, but no biggie really. Your detail whilst playing the track looks cool, but when you have a look its really basic and I reckon with a bit more thought you could have some better looking stuff. All in all it was an alright track and probably one of your better ones imo. Nice work Edit; ******* lay off chuck for what he does, like honestly just bcos you dont find it fun doesnt mean its **** or boring. If he gets heaps of likes for it then whatever, he doesnt ask for them, he just does what he enjoys- which is what we all do, no?
I wish I could report this post. Honestly, this track deserves the feature. Chuck, I know we've had our differences in the past, but I'd like to congratulate you on your first "real" feature and on a job well done. It certainly deserves the feature more than a certain other "impossible-without-spacebar" track that was featured recently
Alright so here's my two cents: Firstly, I was not expecting this to get a feature whatsoever. It's probably one of the easiest, if not the easiest featured track to complete, which is why many people are probably upset. Yeah, the detail isn't incredible, but keep in mind how quickly you pass by everything and that it's at least original. Also, the track was not easy to make by any means. I challenge any of you to make a similar track style that works at least 95% of the time without fail. This means that the rider doesn't die due to boosts being set up incorrectly, landing a jump short, hitting your head, boosts stretching out the biker, one wheel coming off the ground... etc. It's not easy to make a track like this. It's definitely not impossible and I'm sure plenty of people can do it, but it takes quite a bit of time and effort. There are certain parts where I was re-riding the track and tweaking boosts for at least 6 hours. Also, while it may not be visible, there are many, many parts that I re-did. I drew the sign at the beginning 3 times until I was satisfied. I went through the entire track making sure the cave walls (vertical lines) at least looked like the back of a cave wall and spent many hours creating, and re-doing many of them. I know a few of them (mainly at the beginning) are kind of sloppy... but there are much worse things seen in featured tracks. For the most part, it's actually very neatly detailed if you look closely. I didn't just spam lines and boosts. I'm not trying to justify the feature... I'm not on the team and that's not my job. I'm just saying there is a lot of unseen effort put into this track. I actually think a few of my other tracks deserve it more but again, it's not my responsibility. While it's clearly on the lower end of the featured tracks, there are plenty of featured tracks which had less time and effort put into them. Again, I'm not saying I did or did not deserve the feature, but I do think it is better than at least some of the old and even new featured tracks. I'm not going to name anything specific (even though I could...) because I don't want to start any wars here... If you don't believe me, go ahead and try to make a track like this for yourself. If it's so easy to make, why not do it? You have nothing to lose and only easy thumbs up and subs to gain, right? I've probably played this track over 500 times now just through testing it, and I still enjoy playing it. Some people need to understand that it is enjoyable to many. I make tracks that I like to play. I don't publish anything that I'm not proud of. I'm sorry if me making tracks upsets you, but you're just going to have to deal with it.
tbh I've tried to get that smooth style with using so many boosts....I cant I tried to keep the rider confined......I mean yeah boosts are annoying asf to get just right....I've been there done that.....but to detail a track as big is also challenging there's only so many things you can do without going completely odd and make another one of those "magnum opus" or "let's explore" one thing I say is major props dude...smooth tracks might be looked down upon but people don't know how to do it so well.
iTzChuckNorris the track looks pretty good zoomed out so props for that i might have this as my wallpaper