I'm not in charge of featuring anything, but if I were, I think I'd vote yes. Most of the ride is rough, but the track's sheer length and difficult-to-make parts (I know how hard it is to squish the BMX bike) make up for it, in my opinion. I just wish that it were more polished.
i assume this is in reference to the auto, and not zurge's track? if so, we (VIPs/EAs) would love to hear your thoughts on auto featuring criteria and what sets apart a good auto from an ordinary one. if youd be up to give us a hand, would super appreciate it; could organise a way for you to access our forums so you can write something up if youre down?
it would've been a lot smoother if I wasn't looking for a more quick, compacted track. Shoyu II will in range for feature if that's what it takes, because most of it is smooth. I'll make sure to focus on smoothness in future projects
fair enouph, there is a lot of copy paste, especially where no one looks like the ocean. I Definitely put twice the effort in for this track than my other 2 features and collab feat with waddleshoes but ok I guess big tracks arent my forte
"One thing you missed is the fact that this track is made up from other tracks he's already done before. Which isn't a bad thing, it's actually a great one. This shows how consistent mR..A can be with his detail, to the point where he can take some of his tracks and just use them like puzzle pieces. It's also really fun to see how he placed them in a way where the ride isn't like the original on in those tracks, and with the same "pieces" he can create a completely new ride."-sltg