fun fact: i believe this almost has the highest number of parts of any ghosting collab (i have at least over 20 lmao)
can't really give you an estimate tbh, there's still a lot of playtesting and refining I need to do. but it should be out in at most a couple months
is that because of how long the track is or making sure everything is possible? im just assuming both
i've almost finished the process of playtesting editing refining etc. so if you are one of these people::Eunos Anonyymi KidCharlemagne MuchoPanda JustAGDFan Clash06 get your parts in quick!
Made good progress today. Alright if I submit tomorrow? If I'm not done by then, I'll give you my address so you can come and hit me.
Very close now, just the last obstacle and a bit of BMX testing to go. Might not get it all done tonight but we'll see.
I reckon you should host a Log-off: 3 rounds where participants need to perfectly replicate the style of one of your tracks (say Updraft, Digital Coral, Misc. Bunker for example) and are judged on authenticity to the original as well as creativity in applying the style to a new track concept. Maybe not something people would have much interest in but it could be good motivation to try out new detail styles.