yeah it should, the render button is above the track leaderboard, and you can also use it in the editor edit: I just added a prompt so that you can select which area of the track to render. if it downloads an empty image, the area is too big and there's not much I can do about that.
only scripts used directly in HTML are visible I had a script inside HTML where you could see the admin password haha, quickly had to remove that when I realized, it was on the website for a few days tho
guys what happened im on the star but the star aint starrin edit: ok so it just happens when you die right when you hit the truck. stars don't do anything I'm not sure about bombs though edit edit: tas also stops working. does this happen in FRHD?
to enable it, click the "enable TAS" button below the track, then press "R". once you enabled it, the game won't change at all visually, but if you press backspace, you can revert your ghost.
I was planning on updating this more frequently but I'm far too busy. Here's a summary of what I've done so far. Changes: fixed many issues with recording ghosts fixed TAS not working after you retry a track fixed the fill tool sometimes not responding added a prompt to the render tool, so that you can select areas from tracks added buttons to collapse each window of the editor, so that you can access every button on smaller screens Features: FRHD Lang, a programming language for generating tracks (I made this years ago but never really advertised it) you can set any image as your hat, and change your password by clicking the settings icon next to your profile