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Discussion in 'Tracks' started by Coffee, Dec 15, 2013.

  1. Calculus

    Calculus Community Developer Staff Member Administrator Ghost Moderator

    Awarded Medals
    Here's a short preview of my track flipping tool. I don't know why this would be useful to anyone, but it was really easy to make.. and so I did. Here's a link if anyone wants to try it out: https://codepen.io/calculus-dev/full/rNeNVvv

    upload_2020-11-11_21-2-23.png
     
  2. moonoomoo

    moonoomoo Well-Known Member Official Author

    pawflix, SuperSmooth and a_drain like this.
  3. NotSoSure

    NotSoSure Well-Known Member

    thats like arresting someone whos drunk and sitting on top of their car
     
  4. FIREBEATS

    FIREBEATS FRHD Member of 2020 Team Helicopter Official Author

    lmao
     
    a_drain likes this.
  5. adversitas

    adversitas Well-Known Member Team Truck Official Author

    5 hours. 10kb lol. tis how i escaped jail. boring.JPG
     
    Last edited: Nov 12, 2020
    SuperSmooth, Volund, pinn and 12 others like this.
  6. adversitas

    adversitas Well-Known Member Team Truck Official Author

    is that 3 phase power going to the houses? what are they doing in there to need so much electricity. for the sequel can you explain it clearer. it's giving me all sorts of theories. ALSO THIS IS SO FRIGUN BEAUTIFUL AHHHH
     
    a_drain and NotSoSure like this.
  7. FIREBEATS

    FIREBEATS FRHD Member of 2020 Team Helicopter Official Author

    Screenshot 2020-11-12 at 9.01.00 AM.png
    Does this look like it's moving or is it just me?
     
    Logeton and RidingForever like this.
  8. Uncle_Rico

    Uncle_Rico Active Member Official Author

    Just you
     
    moonoomoo and FIREBEATS like this.
  9. robbieraysfan

    robbieraysfan Well-Known Member Official Author

    they have a lot of microwaves ok
     
    SuperSmooth, adversitas and moonoomoo like this.
  10. robbieraysfan

    robbieraysfan Well-Known Member Official Author

    upload_2020-11-12_13-30-39.png
    same level as the floating stones one
     
  11. OdysseusSupreme

    OdysseusSupreme Certified Slowpoke Elite Author Team Balloon Official Author

    Awarded Medals
    after almost a month of not working on my big track I'm ready to fâˆȘcking grind again
     
    Last edited: Nov 13, 2020
    SuperSmooth, Logeton, pinn and 6 others like this.
  12. FIREBEATS

    FIREBEATS FRHD Member of 2020 Team Helicopter Official Author

    Screenshot 2020-11-13 at 8.43.17 AM.png
    A track that might get featured is in the making!!!!!!!!
     
  13. Uncle_Rico

    Uncle_Rico Active Member Official Author

    Same, just getting started today!
    upload_2020-11-13_10-12-20.png
     

    Attached Files:

  14. BoppityBop

    BoppityBop Well-Known Member Official Author

  15. FIREBEATS

    FIREBEATS FRHD Member of 2020 Team Helicopter Official Author

    Nice whats it going to be about
     
  16. Uncle_Rico

    Uncle_Rico Active Member Official Author

    Ski resort. I plan to make a functioning chairlift (animation)
     
  17. NotSoSure

    NotSoSure Well-Known Member

    adversitas and CHARREDLIZARD21 like this.
  18. Uncle_Rico

    Uncle_Rico Active Member Official Author

    was messing around and it seems that the portals take about 0.01 seconds each. Lower than I was hoping for. This means that to make a 10 second animation would be around 1,000 frames. If I'm wrong, feel free to correct me. This is a major setback though, it would take forever.

    Edit: Maybe more like 0.015, but still very low. I'm gonna do some experimenting to see if longer distances affect the time.

    Edit #2: Longer distance has no visible effect, but I'm a ******* genius, slow-mo makes each portal more like 0.035 seconds.

    Edit #3: Using slow-mo will actually be pretty hard because it is deactivated with contact of both wheels, and that's how I was planning to keep the bike still. Antigrav would potentially work, but a slight movement would cause it to come out of slow-mo. Still some experimenting to do

    Edit #4: I can use boosts to keep slow-mo on without antigrav, even with movement this works well. Only downside is that they don't look good. I'd much prefer not to use them if I didn't have to. This is what I mean by boosts:
    Screenshot 2020-11-13 at 11.32.51 AM.png
    This is very consistent, due to a few reasons that are hard to explain in words. This works perfectly, but just having the boosts takes away from the overall effect/look.

    Edit #5: It looks ok, better than I thought. At this point I don't even know who I'm talking to, I guess I'm just explaining my thought process... anyway, here's what the chairlift would have to look like:
    Screenshot 2020-11-13 at 11.44.00 AM.png
    I could now make a 10 second animation in a little less than 300 frames, and I have a few thoughts on how I could even bring it further down, but now it is within reason. This will take many hours, but it's doable.
     
    Last edited: Nov 13, 2020
  19. a_drain

    a_drain Well-Known Member Official Author

    I still have my own code that I started back in June. I haven't worked on it since lol. Too hard. I wish you the bets of luck for your track.
     
    Uncle_Rico likes this.
  20. a_drain

    a_drain Well-Known Member Official Author

    upload_2020-11-13_20-20-24.png
    Gonna take a while.
     
    SuperSmooth, Uncle_Rico and Fluoride like this.

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