was messing around and it seems that the portals take about 0.01 seconds each. Lower than I was hoping for. This means that to make a 10 second animation would be around 1,000 frames. If I'm wrong, feel free to correct me. This is a major setback though, it would take forever.
Edit: Maybe more like 0.015, but still very low. I'm gonna do some experimenting to see if longer distances affect the time.
Edit #2: Longer distance has no visible effect, but I'm a ******* genius, slow-mo makes each portal more like 0.035 seconds.
Edit #3: Using slow-mo will actually be pretty hard because it is deactivated with contact of both wheels, and that's how I was planning to keep the bike still. Antigrav would potentially work, but a slight movement would cause it to come out of slow-mo. Still some experimenting to do
Edit #4: I can use boosts to keep slow-mo on without antigrav, even with movement this works well. Only downside is that they don't look good. I'd much prefer not to use them if I didn't have to. This is what I mean by boosts:
View attachment 33151
This is very consistent, due to a few reasons that are hard to explain in words. This works perfectly, but just having the boosts takes away from the overall effect/look.
Edit #5: It looks ok, better than I thought. At this point I don't even know who I'm talking to, I guess I'm just explaining my thought process... anyway, here's what the chairlift would have to look like:
View attachment 33153
I could now make a 10 second animation in a little less than 300 frames, and I have a few thoughts on how I could even bring it further down, but now it is within reason. This will take many hours, but it's doable.
Click to expand...