Does anybody know why this kind of ramp work in a different way? It looks as if it accelerates quicklier
I do not get it. Does that mean the surface is smoother because of so many lines, or do you mean thickness is the secret of magical boost? P.S. I like alot too.
haha To be honest I have no Idea why it does that. I just said what I think why it does that, wich is, when there are thick lines are sticking together ( There are no more words in my vocabulary to explain that so you can understand it)
I think it might be because the bikes are only programmed to be able to touch so many lines at one time, so it might be glitching up and "warping" the bike forward as you accelerate. So it is accelerating at the same rate, but speed is added by the warping. These are just my thoughts and not at all proven true or false. I really have no idea what the method was that the administrators use to build this game.
These lines are created using the grid system. the more complete these lines are, the faster you accelerate. With this you can also make a perfect internal circle.
You know how if you tilt backwards of a ramp it accelarates you farther? What if there are so many lines melding with each other that it does the same effect; your back tire just freaking out at so many lines?