Making Sprites, I'd give you a tutorial but I'd be here all day and you'd be stuck watching a 30 minute video and I'd be stuck here editing for 3 days.
Okay How do you make sprites from this. Do you find a pixelated image and then transfer it over according to the shading and coloring?
No, you do it eye from eye from either a video game sprite, a picture of a hama bead/minecraft sprite (or even a sprite) or just map the thing out yourself. Depends on how creative you want to be.
Planning to add more bricks into the background wall, and much more detail in the tunnel. What do you guys think so far? This is my first time trying to do a sewer theme. PS. This is a sneak peak at Pityboy and I's collab
Alright I'm making a 2d track and I'm having trouble making a river. The rider is supposed to jump over a river but I'm not sure how to draw it. Right now I made it looks like this: https://www.google.nl/search?q=2d+r...imagelibrary%2Fdisplayimage-6202.html;400;119 Does anyone have a better idea of how to draw a river?
For the ntbf track I uploaded, the part where the rider has to z and get the second checkpoint I kinda had some 2d style water cuz I wanted the rider to go into the pond or whatever and pop back out so I basically like drew a pond sectioned in half. <kinda shitty description. But if your doing purely 2d river, no exceptions I think that image is as best as 2d rivers get Edit: this gonna be for magnus opus?