fish likes: stupid city bad: pick one super bad:see the start = want to sleep ...play some tracks first don't know how to make gameplay exciting https://www.freeriderhd.com/t/127171-city-on-water
This is true for many aspects of drawing in general, but have a reference, especially for trees. Seeing how an actual tree splits and trying to copy that will significantly improve the look of the whole tree. For me, i would widen the part of the branch right before the splits. It doesn't have to be a lot, but in the end it looks a little more natural.
I got my sh!!ty Original track coming along. I dont know how many k it is but it will be decently big. Done before 2020
Working on a new project, already have about 30 second of the track part (just the riding part, none of the detailing), I think you guys are going to like it if I ever finish it. It is a similar ride to Sahara in a way, with a little of Crystal Cave's ride mixed it. A bit harder too. I am having trouble using gravity on one part to make it work consistently, anyone good with using gravity?
yeah thanks for the tips i have been doing much studying of how tree bark is, i should look hard at shape too