First you need to understand that making a loop is undeniably one of the hardest things you're going to face during your whole FRHD career. To make a loop, first you need to know what a line is. After that you probably notice that you can connect two lines. Now if you want to be a pussy, you use curve tool to make an ugly, glitchy shitty-ass ride. If you're a gangster and have the patience of a greek god, you make the loops out of smaller lines. If you have a brain, you're probably going to notice that ypu have to make the line curve to be able to make a loop. Loops are not straight. They're not fags either. So you make a line alright? Then you put another line right after that but slightly increase the angle. You must repeat this stage at least about five hundred times to be sure your loop is majestic enough. It's simple math. Now that you know how to make a loop and immediately notice how your IQ has become the level of an intelligent asian, you can go ahead in your life and defeat every other obstacle that stands in your way. Hope I helped you
Nalle's guide to making a loop was pretty accurate but I'm still going to make one of my own. Firs off, you must practise the structure of a circle to understand how you'd ride it. Next, remove a part of the circle's arc to create something you can ride in and out of. After you've done that, make sure it's possible to ride it. When you've made riding your loop possible, create a landing for it. To create a landing, you can either guess whare the rider will go or you can pause the game after the loop and draw a line under your wheels. After you've successfully made your loop and your landing, ride it! It may or may not work, so always be prepared to re-create it! My source about circles and their structure: https://en.wikipedia.org/wiki/Circle Here are some examples of circles: just an ordinary circle, you know. here's the anatomy of a circle for you. here's just a fuckton of circles inside one big circle. FAQ about circles: Q: What's a circle, m8? A: A circle is a basic shape. It has no corners and the whole arc can be reached from the centre of it with its radius. Q: Why do circles exist? A: Because God. Q: What are circles useful for? A: Loops and **** like that. Q: Where can you find circles in nature? A: You can find circles in things such as car wheels, loops, basketballs, lamp posts, buildings, planets or even rectangles. Q: What color are circles? A: Circles can come in all shapes and sizes, although, usually they're pretty gay. Be sure to like my post if it helped you in any way!
the first part was like a math professor's way of explaining a it and then there's just a thing about gay circles and I lost it lmao
Just draw a loopy loop that goes around and around! Step 1. Put short line. Step 2. Put an equally short line thats sligtly tilted and connected to original line. Step 3. Keep doing step 2 but don't close the circle!!! Ta da, a loop!
Backtwice's guide was good but I came up with a more accurate one. For big circles and loops it's best to use curve tool, especially if you want to make them as round as possible. The curve tool isn't accurate so when used for 90 degree angles, it makes really bad circles that look more like rounded squares. But for 45 angle it works just fine. First you draw a horizontal line which will be the radius of the circle. Let's say the radius is "x" grid units. Then you draw a diagonal line (45 degrees) which has the same length as the horizontal one. You can make sure it has the same length by counting single diagonal grid units. The amount those diagonal units is "x" divided by square root of two. You can round it to the nearest whole number, but if you're a perfectionist you can make it even more accurate than the grid. Next you draw a cross in which you drag the curve. Start from the ending points of the two lines and drag the cursor exactly to the cross. The cross needs to be xtan(pi/8) grid units from the horizontal line. In degrees it's xtan(22.5) And there you have 1/8 of a circle. For full circle, just repeat the same process.