This is an idea of
mR..A. So don't give me credit for it!
Anyway, give this a read!
I have no idea how difficult it would be to implement these ideas, but i think it'd be awesome to come across obstacles like these in a trial.
Things like spring loaded platforms to add upward motion to a bounce.. things like retreating walls to add pressure whilst shimmying though..
Things like trap doors or collapsible platforms, as you hit them they drop sending you to another area.. or even swinging rope making the journey more difficult as you travel across a mountainous track etc..
Not sure if any of this is possible, but I think at some point in the future this could add a whole new element of motion to the game.. would sure make ghosting a whole lot more interesting. Opinions??
MY OPINION (not
mR..A anymore):
If something in this game should move, it should NOT have its own physics (like the rider) but instead it should be moved by something (like the spring).
edit: again, all credit goes to
mR..A, so go like his posts (just some random ones), not mine!!!
Click to expand...