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Drawing Thread

Discussion in 'Anything and everything Free Rider' started by Maple, Sep 20, 2014.

  1. CityShep

    CityShep Gay Furry Memoriam VIP Official Author

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    How big are these lights? Don't touch the grid. I figured you meant just a scenery line with some bulbs and tangles in the wire, not something the size of the rider. I'll def give a tutorial now
     
    Jgeleta1 likes this.
  2. TiMartin1069

    TiMartin1069 Active Member Official Author

    Sometimes the grid is useful, dont discount it completely, i does buildings and trials very well.
     
  3. Polygon

    Polygon Forum Legend Official Author

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    The grid is very useful, especially if you want things to line up perfectly.
     
  4. Jgeleta1

    Jgeleta1 Active Member Official Author

    They are gonna be about 2 grid size...but I don't wanna use grid...it's for Rooftop Landing III
     
  5. Max007x

    Max007x Forum Moderator Staff Member Administrator Forum Moderator VIP Official Author

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    Grid is the most underrated tool in the game and is extremely powerful if used right
     
  6. RiderExtreme2

    RiderExtreme2 Well-Known Member Official Author

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    I made my entire 1 hour challenge with grid, I didn't think it was bad :p
     
  7. Wave

    Wave Well-Known Member Official Author

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    it speeds a bunch of things up
     
    RiderExtreme2 likes this.
  8. Maple

    Maple Love to draw VIP Team Balloon Trackmaker Of The Decade Official Author

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    Holy shiet I decided to play fr and continue a WIP, it has been a while so I imported what I thought was the latest version of the WIP. Detailed for at least two hours before I realized I done goofed arghhh
     
  9. lolz666

    lolz666 Well-Known Member VIP Official Author

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    Oh, that's bad.
     
  10. Stig

    Stig Stig VIP Official Author

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    amateur :rolleyes:
     
  11. CityShep

    CityShep Gay Furry Memoriam VIP Official Author

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    Worst feeling ever. I know it all too well.
     
    Todredrob likes this.
  12. genericusername

    genericusername Well-Known Member Official Author

    The only thing I will release about a track coming up is the name:
    ʜ ᴇ ᴘ ᴛ ᴀ ʜ ᴇ ᴅ ʀ ᴏ ɴ
    and this image:
    heptahedron.png
     
    kniest, ei8ht, Creak and 6 others like this.
  13. CityShep

    CityShep Gay Furry Memoriam VIP Official Author

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    make the sequel dodecahedron
     
  14. TheSouthAmericanGuy

    TheSouthAmericanGuy Well-Known Member Official Author

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    How's this dead tree?
    upload_2016-1-15_19-26-25.png
    I want to make a simplistic nature style, not sure if/how I should detail the bark.
     
    Todredrob likes this.
  15. TiMartin1069

    TiMartin1069 Active Member Official Author

    Its, too short and squat to feel realistic to me. Trees try to reach the light, so they spread upwards as much a possible and only widen their trunks to enable this. So make it either skinnier or taller imo
     
  16. CityShep

    CityShep Gay Furry Memoriam VIP Official Author

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    Also add roots. Trees are not made of the ground, so make it look seperate.
     
  17. Polygon

    Polygon Forum Legend Official Author

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    TheSouthAmericanGuy I am terrible at trees, but I would suggest adding roots and having a lot more branches. You rarely see a tree with that few branches in real life.
     
  18. Cryogenic

    Cryogenic Well-Known Member Official Author

    So for a couple weeks I've been playing around with 1,2, and 3 point perspective. I find it really amazing how it all works and wanted to share it with you all. Here's a vid on how I execute 3 point perspective in the game. Sorry for all the zooming in and out, my mouse was acting funny.
    Here's the link:
    https://drive.google.com/file/d/0B_bFXCmiDsXFWG1Ya2xFb0t3dUk/view?usp=sharing
     
  19. TiMartin1069

    TiMartin1069 Active Member Official Author

    put it on youtube or something
     
  20. Cryogenic

    Cryogenic Well-Known Member Official Author

    Just wait. It takes some time to process.
    edit: it works now
     
    Last edited: Jan 19, 2016
    RiderExtreme2 likes this.

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